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Online recreation: The relationship between loneliness, Internet self-efficacy and the use of the Internet for entertainment purposes [An article from: Computers in Human Behavior]
This digital document is a journal article from Computers in Human Behavior, published by Elsevier in 2007. The article is delivered in HTML format and is available in your Amazon.com Media Library immediately after purchase. You can view it with any web browser.
Description: In this study, 150 undergraduates answered questions about their Internet usage and completed a loneliness and an Internet self-efficacy questionnaire. A factor analysis of the Internet usage items revealed three facets of online recreation, including, using the Internet for: computer-based entertainment, to facilitate offline entertainment, and for information about the entertainment world. Those who scored higher on loneliness were more likely to use the Internet for computer-based entertainment, as well as, use the Internet to obtain information about the entertainment world. Individuals higher in Internet self-efficacy were more likely to use the Internet for computer-based entertainment and to facilitate offline entertainment. Implications for the study of the psychological influences of the Internet are discussed in this paper.
Item tags:
loneliness,
computer,
entertainment,
internet